![]() ![]() ![]() He finds a sword in a stone in a nearby churchyard and easily pulls it out to give to Kay. For the event Wart journeys to London as Kay's squire, but, having forgotten Kay's sword, he returns to the inn and finds it locked. Meanwhile, Kay has been training for a great tournament that will determine who shall be the new king. After saving him in the nick of time from the evil witch Mad Madam Mim, Merlin bests the witch in a duel of magic. In each guise the boy experiences great difficulties but learns a valuable lesson of life. ![]() In the process Merlin turns him successively into a fish, a squirrel, and a sparrow. Though Sir Ector, Wart's foster father, seems pessimistic, Merlin sets out to supervise the lad's education. One day Wart, a young boy learning to be the squire of his loutish foster brother Kay, enters the forest in search of an arrow and falls through the roof of the cottage where the wizard Merlin lives with his talking owl, Archimedes. In the Dark Ages England is without a king and will be without one until a great sword, stuck through an anvil and buried deep in a stone, is pulled out. ![]()
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